1. One game per week, one week to play it.
2. You can change deck every week, if you want.
3. All games are expected to be played on The Iron Throne
4. Game configurations (on The Iron Throne) should be decided between the 2 paired players (allow specs, mute specs, show hands, password, time limit, etc.). Usually, this League have no time limit (default), and we encourage to allow spectators for support (judge/organizer, if needed).4.a. Time limit bug: there is currently a temporary bug on TheIronThrone and we recommend adding a timer of 2h for your games if you plan to play a slower archetype or if you are newer to the game. If you play without a time and play for too long (an hour and more), the server will disconnect both players. Since it'a a known bug and the information is addressed each week via email and in most Discord annoucement, the player with more power wins. In cases were both players want to replay their game, the exact same deck (no changes allowed) must be used.
5. The pairings are done on the Monday of each week and you have until the Sunday night of that week to play your game. The pairings will be on Jousting Pavilion and an announcement will be done via Email and on Discord.
6. This League usually have 6 rounds of Swiss (random pairings). To make the cut, you need 4 wins. Depending on the number of players at 4 wins, an elimination round (round 7) might be necessary to determine the top16 (round 8).
7. The winner reports the game. Each win is worth 5 points and decks (Faction and Agenda) must be added. Modified wins are not used in this League.
8. You are responsible to contact your opponent via Discord or Email to schedule your game. We recommend communicating with your opponent early in the week when the pairings are done, offerring enough time flexibility to play your game, based on everyone's life reality. Your opponent info can be found on our Contact Sheet. By accessing the Contact Sheet, you consent to make good use of the personal data of others. That information should only be used for the purpose of the Champions of Westeros League.
9. You can play any legal deck you wish. New cards are legal as soon as they are released on The Iron Throne.
10. The Restricted List (RL) might change during a Season. We will announce in due time when the change takes effect, if any. In general, this means whenever a Restricted List announcement is done by G.O.T., that RL will only be effective the next Monday after the implementation on TIT (The Iron Throne). You are responsible to update your deck(s). If you win a game with an illegal deck, you will be receiving a loss (0 points).
11. This league attracts players from around the world. By joining you are committing to playing 1 game per week, with enough time flexibility to play your game, for around 6 to 10 weeks. Keep in mind that not everyone lives in your time zone and you may occasionally have to play at weird times. Truly consider whether you can make this commitment before joining. Of course, you can drop at any time.
12. Availability and vacation: Again, since this league attracts players from around the world, it may occur that a player has vacation. If you are in vacation during a week, please contact your opponent as soon as possible to plan your game mentioning that you have vacation during that week. If the window of play is too short in time or doesn't fit for your opponent, the player on vacation should give up the win, based on his/her unavailability due to vacation (which follows point #11 above: "committing to playing 1 game per week with enough time flexibility").
13. Failure to show for 2 concecutive games will result in a player being dropped (removed from the tournament, without notice). We may drop you if you recuringly miss the 1st game of the 1st week, based on past Seasons.
14. If you are the 1st player to contact your opponent (Email + Discord, if any), early in the week and offer enough time flexibility to play your game and don't receive any answer/feedback by Thursday night (GMT), you may take the win (5 points). If you are flexible during weekend, you may always wait for your opponent - it's up to you. If you and your opponent didn't contact each other soon enough earlier in the week and both players didn't communicate with the organizers about their game, we will delete your table for that round, without notice. If you and your opponent can’t schedule a match for any reason, please contact us as soon as possible on the Friendly Open Discord Server or via Email.
15. If your opponent is more than 20 minutes late to a scheduled game, you should check with your opponent via Discord and/or Email to see if you didn't made a timezone mistake or if your opponent forgot to show up or life stuff. If you have no answer, you may take a full win (5 points).
16. a) If one player disconnects during a game and is unable to reconnect (check Discord and Email), please contact us as soon as possible on Discord or via Email. If you can, download the game log. We might allow to either restart a new game right away, reschedule or report a win. Either way, both players must play the same decklist they played before the disconnect. Disconnecting when losing is not allowed in order to have a rematch or re-schedule. b) When playing online, games may sometimes disconnect because of server issues. If the match was clearly one‑sided and the result was obvious before the interruption (be transparent here), the win may be awarded to that player. If either player requests a rematch, it must be played with the same decks. In some cases, organizers may simply delete the table or award the win to one of the players.
17. Connection Issues: This refers to the number of times the message "has disconnected" appears in the game log. Save the game log and send it to an admin via Discord. While technical issues with your internet provider may be beyond your control, the player experiencing connection issues is responsible for maintaining a reasonable game tempo. In cases where a game is significantly impacted by disconnections, the player with the unstable connection is expected, as the general rule, to offer the win to their opponent. Factors considered by players and admins include: the number of rounds played, total game duration, number of actions taken by both players, the number of connection errors, time lost between re-connections.
18. On occasions, we will delete tables if we don't receive answers from players or players couldn't find a time to play. In the rare event of a dispute between two players, the decision of the tournament organizers is final. In the super rare event of a dispute between us and someone else, the decision of the ad hoc mediator is final.
19. Have fun, be Friendly and Open to each other!
Done reading? Continue on the ABOUT page or FAQ page if you have further questions.